Dormitorio 1
BESFORM Abanico de posibilidad. Habitaciones personalizadas y a tu gusto. Aqui con cama tapizada abatible y muebles a medida en laca y madera
BESFORM-Creando-combinaciones-realmente-bellas
ProEXR File Description
=Attributes=
cameraAperture (float): 36
cameraFNumber (float): 4.04232
cameraFarClip (float): 100000
cameraFarRange (float): 100000
cameraFocalLength (float): 46.8918
cameraFov (float): 41.9999
cameraNearClip (float): 0
cameraNearRange (float): 0
cameraProjection (int): 0
cameraTargetDistance (float): 443.202
cameraTransform (m44f): [{0.789836, -0.612707, -0.0273657, -270.887}, {-0.613318, -0.78905, -0.0352418, -651.308}, {0, 0.0446191, -0.999004, 109.549}, {0, 0, 0, 1}]
channels (chlist)
compression (compression): Zip
dataWindow (box2i): [0, 0, 6922, 4499]
displayWindow (box2i): [0, 0, 6922, 4499]
lineOrder (lineOrder): Increasing Y
name (string): «»
pixelAspectRatio (float): 1
screenWindowCenter (v2f): [0, 0]
screenWindowWidth (float): 1
type (string): «scanlineimage»
vrayInfo/camera (string): «PhysCamera001»
vrayInfo/computername (string): «pc-diego»
vrayInfo/cpu (string): «INTEL/Model:15,Family:6,Stepping:1,Cache:0»
vrayInfo/date (string): «21/11/2017»
vrayInfo/filename (string): «3-COMPO LLIT M-1-4 ENVIO DIEGO.max»
vrayInfo/frame (string): «00000»
vrayInfo/h (string): «4500»
vrayInfo/mhz (string): «0MHz»
vrayInfo/noiseThreshold (string): «0,001000»
vrayInfo/numPasses (string): «0»
vrayInfo/numSubdivs (string): «0,00»
vrayInfo/os (string): «Win10»
vrayInfo/primitives (string): «1233760»
vrayInfo/ram (string): «65440MB»
vrayInfo/rendertime (string): » 0h 12m 48,5s»
vrayInfo/time (string): «16:08:28»
vrayInfo/vmem (string): «134217728MB»
vrayInfo/vraycore (string): «3.60.03»
vrayInfo/vrayversion (string): «Internal V-Ray version Adv 3.60.03»
vrayInfo/w (string): «6923»
=Channels=
A (float)
B (float)
Bloom.B (float)
Bloom.G (float)
Bloom.R (float)
G (float)
Glare.B (float)
Glare.G (float)
Glare.R (float)
MultiMatteElement123.B (float)
MultiMatteElement123.G (float)
MultiMatteElement123.R (float)
MultiMatteElement456.B (float)
MultiMatteElement456.G (float)
MultiMatteElement456.R (float)
R (float)
VRayDiffuseFilter.B (float)
VRayDiffuseFilt
BESFORM-Blanco-sobre-blanco
ProEXR File Description
=Attributes=
cameraAperture (float): 36
cameraFNumber (float): 4.04232
cameraFarClip (float): 100000
cameraFarRange (float): 100000
cameraFocalLength (float): 46.8918
cameraFov (float): 41.9999
cameraNearClip (float): 0
cameraNearRange (float): 0
cameraProjection (int): 0
cameraTargetDistance (float): 443.202
cameraTransform (m44f): [{0.789836, -0.612707, -0.0273657, -270.887}, {-0.613318, -0.78905, -0.0352418, -651.308}, {0, 0.0446191, -0.999004, 109.549}, {0, 0, 0, 1}]
channels (chlist)
compression (compression): Zip
dataWindow (box2i): [0, 0, 6922, 4499]
displayWindow (box2i): [0, 0, 6922, 4499]
lineOrder (lineOrder): Increasing Y
name (string): «»
pixelAspectRatio (float): 1
screenWindowCenter (v2f): [0, 0]
screenWindowWidth (float): 1
type (string): «scanlineimage»
vrayInfo/camera (string): «PhysCamera001»
vrayInfo/computername (string): «pc-diego»
vrayInfo/cpu (string): «INTEL/Model:15,Family:6,Stepping:1,Cache:0»
vrayInfo/date (string): «21/11/2017»
vrayInfo/filename (string): «3-COMPO LLIT M-1-4 ENVIO DIEGO.max»
vrayInfo/frame (string): «00000»
vrayInfo/h (string): «4500»
vrayInfo/mhz (string): «0MHz»
vrayInfo/noiseThreshold (string): «0,001000»
vrayInfo/numPasses (string): «0»
vrayInfo/numSubdivs (string): «0,00»
vrayInfo/os (string): «Win10»
vrayInfo/primitives (string): «1233760»
vrayInfo/ram (string): «65440MB»
vrayInfo/rendertime (string): » 0h 12m 48,5s»
vrayInfo/time (string): «16:08:28»
vrayInfo/vmem (string): «134217728MB»
vrayInfo/vraycore (string): «3.60.03»
vrayInfo/vrayversion (string): «Internal V-Ray version Adv 3.60.03»
vrayInfo/w (string): «6923»
=Channels=
A (float)
B (float)
Bloom.B (float)
Bloom.G (float)
Bloom.R (float)
G (float)
Glare.B (float)
Glare.G (float)
Glare.R (float)
MultiMatteElement123.B (float)
MultiMatteElement123.G (float)
MultiMatteElement123.R (float)
MultiMatteElement456.B (float)
MultiMatteElement456.G (float)
MultiMatteElement456.R (float)
R (float)
VRayDiffuseFilter.B (float)
VRayDiffuseFilt